Notes :
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- | Character started in the middle of 2005, October. This is Hono'o no Mai (Mai Shiranui) from Capcom vs Snk 2 by CAPCOM, converted for M.U.G.E.N. (engine by Elecbyte). |
- | This is not an accurate version of the char. It's made for free, fun, and fans. |
- | This char si NOT Dos M.U.G.E.N. compatible. |
- | There's a config.st file which allow you to configure the char really easily. Please be sure you have checked it before saying : "Mwah, I don't like this feature, it should be removed for next time !" :P |
- | Please keep in mind that this is a mere beta version, AI still in WIP, lack of sound, and many tons of tiny things to fix for that very first release...
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Notes :
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- | Character started on 2004 December the 28th. This is Pocket_Chun-li from SuperGem Fighters minimix by CAPCOM, converted for M.U.G.E.N. (engine by Elecbyte). |
- | This is not an accurate version of the char. It's made for free, fun, and fans. |
- | If you have Dos M.U.G.E.N. please check the Pocket_Chun-li.def dile to select the compatible stcommonst. |
- | There's a config.st file which allow you to configure the char really easily. Please be sure you have checked it before saying : "Mwah, I don't like this feature, it should be removed for next time !" :P |
- | Please keep in mind that this is a mere beta version, no AI implemented, lack of sound, and many tons of tiny things to fix for that very first release...
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